Today I installed the latest version of Canvas, version X. Canvas as an application has gone downhill since version 3, but people here use it, so we've got to check it out.
I've spent most of the afternoon working on some old maps that, coincidentally, I last worked on in Canvas 3 over 10 years ago. They're saved at 144dpi and the cross-hatching that codes crucial differences is too close together. Standards have changed, and, now that it looks like we might actually publish the paper that they're illustrating, I have to fix these things. Unfortunately, I can't find the original Canvas 3 files. What I have is the PICT files that were exported. This means that the only kind of editing I can do is bitmap editing. That is, I have to manually erase half the lines in each cross-hatched area. And, yes, that is
exactly as tedious as it sounds! Once I'm done with that, I'll have to change the dpi setting up to, probably, 600 and smooth all the curved lines. This will be at least as tedious as fixing the cross-hatching. I'd hate to have to do this as part of ordinary work-flow, but, as it's a one-off (well, there are three maps), that's fine.
I had three problems, though. As with the other problems I've had with the new iMac, it's not clear to me what part of the technology is causing the problems. That is, I've encountered them working with an Intel iMac, but it's entirely possible that I'm just trying things that I haven't previously tried with G3- or G4-based machines, and that, if I had, I would have had the same problems.
The first problem was opening my old maps. The old creator code is recognized, but opening them wasn't so easy. I have the hard drive on my older iMac mounted as a volume on the new iMac, and it shows up in the Finder and any mini Finders windows. Yesterday, I had no problem opening files on it from Praat on the new iMac. But when I tried to open the Canvas files that way, I ended up with the spinning beachball and had to force-quit the program. Twice. Then, I dragged copies of the maps onto the desktop of the new iMac. They show up with CV3 (Canvas 3, I assume) icons, and open fine if I double click.
The second problem has to do with the Mighty Mouse. When I first started exploring what the various buttons do, I noticed on the Keyboard and Mouse Preference Panel a checkbox to enable horizontal scrolling. I couldn't imagine why anyone would want to do that, but I checked it anyway. Well, editing these maps, it became perfectly clear to me why you'd want horizontal scrolling. In order to easily perform the digital manipulations I wanted to perform, I was working at 1600% magnification. So,
of course I want to scroll horizontally. There's only one problem: it doesn't work. Sure, I can move the scroll button left-to-right or right-to-left. But the cursor won't move horizontally. What's worse, attempting to scroll horizontally produced unexpected vertical scrolling. I have no idea whether this doesn't work because of OS 10.4.4, the Intel architecture, or the way that Canvas is programmed; it doesn't work the way it should. It doesn't make Canvas not work; but it makes my mousing hand hurt when I'm working in Canvas. (It does work they way it should in this composition window, not that there's a whole lot of horizontal scrolling necessary here!)
The third problem is printing. The first time I printed my map, two edges were cut off. The right edge is cut off c. 3/4" from the right edge of the page, but there's a good 2 inch margin at the bottom and the map is still cut off. This is a printing problem only; the maps look fine on the screen. The first time this happened, I went in to Page Setup and found the option to scale the picture to fit on a single page. This setting made no difference at all; the two copies of the map that I printed are the same size and are truncated in the same way. Looking at it again, though, it appears that Canvas somehow decided that I had a custom paper size of 7.5 x 10.5 (instead of 8.5 x 11). I have no idea how
that happened!